In the Press

Interview with Mark Smith

I speak with Mark Smith of Game Chronicles about my work on Blue Isle Studios' Valley, focusing on the artistic and technical considerations of game composition.

Interview with Paul Policarp

I speak with Paul Policarp of PressA2Join about my soundtrack for Blue Isle Studios' Valley and my work with live musicians.

Interview with Stephen Crane

I speak with Stephen Crane of TorontoGameDevs about my creative process and my soundtrack on Blue Isle Studios' Valley.


PlayStation LifeStyle

"One of the best video game soundtracks in the industry."

XBox Tavern

"The outstanding music is pitch perfect...brilliant musical score."


"The soundtrack is excellently composed, filled with beautiful tracks that elicit a wide range of emotions."

There's no better way to add a unique touch to a soundtrack than to incorporate live instruments. By blending virtual instruments with live performance, I'm able to achieve the best of both worlds: the flexibility and affordability of software instruments along with the humanity and expressiveness of real musicians. My most frequent collaboraters include: