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I'm a game composer based in the San Francisco Bay Area. I specialize in neoclassical and New Age music with deep classical roots; my inspirations include Debussy, Mendelssohn, Alexandre Desplat, and Danny Elfman. I play piano and clarinet.
I enjoy composing story-driven soundtracks based on recurring motifs and orchestral arrangements. This style particularly lends itself to RPGs, but I have also completed soundtracks for platformers, FPSs, and mobile games. I collaborate with a number of live musicians in order to create emotional scores that complement and enhance the project's atmosphere.
I do my best to keep my prices accessible to indie developers and have a variety of pricing plans to choose from. Featured below are two pieces from a recent project. View my entire portfolio here.